Tag: society


  • Frith

    Frith is concept in _Theodh_ culture that refers to peace, harmony and unity within an community, usually an [[Aett | _Aett_]]. Theodh society strives to mantain frith within a community at almost any cost.

  • Aett

    An Aett is a clan or kin-group of Theodh. Every Theodh, with the exception of exiles, is part of an Aett and carries in their name. Aetts are named after the founder or another famous ancestor.

  • Hirdsmenn

    Hirdsmenn are professional warriors in service of the king. They are usually nobility, but lower ranking hirdsmenn can be wealthier land-owning commoners. Hirdsmenn all go through a special initiation ceremony where they swear fealty to the King. The King …

  • The Thing

    [[File:815929 | class=media-item-align-right | 300x500px | 470px-Olav_den_helliges_saga_CK5.jpg]] The Thing is a legal assembly made of all the freemen of an [[Aett | Aett]]. The Thing takes place at the _Thingstead_, a meeting hall of sorts. The …

  • Insula

    An insula is an apartment building. Most commoners in the city live in these, and they can vary in quality greatly depending on the neighborhood. Insula usually have several private sleeping quarters for the individual families, with a shared cooking area …

  • Domus

    [[File:815932 | class=media-item-align-right | 200x400px | domus.jpg]] A domus is private house in the cities. They are usually owned by patricians, but wealthy freemen can acquire them as well. They much more spacious than the quarters of an [[Insula …

  • Villa

    A _villa_ is a large house in the countryside, usually owned by a patrician family. They are used by the wealthy landowners of the many farms, vineyards and orchards outside of city.

  • Tabernae

    Tabernae are a single roomed shop which sell anything from prepared food, wine, bread and other goods and services. Tabernea are run by urban freeman, many who work under a patron who owned the property. Tabernae could be in a _macella_, or an [[ …

  • The Forum

    The Forum is the central business district of a Remulan city. It is used for trading, shopping, banking, as well as festivals and oritations by politicians. [[File:816621 | class=media-item-align-center | 400x300px | forum.jpg]]

  • Collegium

    The collegia are the guilds of Remula that exist for almost every profession, from poets to blacksmiths. They are organized bodies of local business men or even criminals. Collegia offer various benefits for it's members such as providing funerary …

  • Thermopolium

    A thermopolium is a Remulan stall or store where prepared foods are sold hot and ready. They are very popular amongst the plebeians, but are scorned by the upper classes, who see them as vulgar and unrefined. [[File:816618 | class=media-item-align- …

  • Annona

    Annona is the grain dole which is given to any Remulan citizen who registers for it. It has greatly improved life for the lower classes of Remula.

  • Infamia

    Infamia is a unique social status in Remula, that is always and automatically put upon members of certain professions and birth such as prostitutes, pimps, actors, dancers, and gladiators. Infames suffer from a loss of social standing and do not have …

  • Aois-dana

    An advisor to nobles and kings, they occupy a sacred-like position. They are given anything they ask by the nobility, not just out of respect, but often out of fear if their vicious [[Aer | _satires._]]

  • Fianna

    A _fianna_ is a warrior band, usually composed of young nobles that had yet to inherit their father's position. They usually stay on the isles during the winter (from mid-autumn to mid-spring), and roam Ledea during the summer. A _fennid_ is a member …

  • Jarl

    Jarls are the the highest ranking class in Theodh society; they include everyone of noble and royal blood. Most jarls are[[Hirdsmenn | _hirdsmenn_]] of their [[Aett | _Aett_]], typically making up the most skilled and highest positions in a _hird_.

  • Thrall

    Thralls are the lowest members of Theodh society, their main job is to do unskilled labor. They cannot carry weapons, and are required to have short, cropped hair and a collar. Most Thralls are captured in raids and are a lucrative and common trade item, …